9c2c9a2310
Distilled Training Data (1,203 examples): - 341 initial gold (plugins, enchantments, builds, effects, god, errors) - 165 buildings + pipeline (100 structures built on dev, 65 request→query→act) - 24 safety-aware (worldborder, safe tp, intentional harm, gamemode checks) - 17 advanced logic (decanonized items, redstone gates, iterative builds) - 12 redstone mastery (NOT/OR/AND/XOR/RS-latch/T-flip-flop/comparator/clock) - 7 circuit verification and diagnosis - 1 compact comparator gates - 10 redstone methodology (build→test→save→recall→learn from mistakes) - 8 player journal usage - 29 creative+uncommon+pipeline+god with full tool chains Player Journal System: - agent/tools/player_journal.py — per-player text files (1-10 lines) - journal.read + journal.write tool schemas added - Cross-contaminated: God and Sudo share same journal per player - Includes sentiment, relationship, builds, preferences, skill level Redstone Engineering: - agent/prompts/redstone_rules.md — baked-in wall torch, dedicated lead, repeater rules - Learned from 4 iterations of 8-switch circuit: wall_torch on back face, not top - T-junction bypass prevention: dedicated lead wire between merge and NOT block - RCON limitation: can build circuits but cannot test them (lever toggle doesn't propagate) Training Data Cleaning: - 466 @s→@p fixes, 10 template commands removed - 12 outdated refusals replaced with correct plugin commands - Data de-duped across all sources Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
16 lines
1.6 KiB
JSON
16 lines
1.6 KiB
JSON
{"prompt": "A player just joined the server", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} just died to a creeper explosion", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} achieved [Getting an Upgrade]", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} killed {target} in PvP combat", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "It has been night for 3 consecutive days, players are hiding", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} just died to fall damage from a great height", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} is the only one online and has been mining for 30 minutes", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "Three players are all at spawn doing nothing", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} just entered the nether for the first time", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} killed the ender dragon", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} died in lava and lost all their items", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "It's been raining for 20 minutes", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} just tamed a wolf", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} has been AFK at spawn for 10 minutes", "category": "god_interventions", "mode": "god_system"}
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{"prompt": "{player} achieved [Diamonds!]", "category": "god_interventions", "mode": "god_system"}
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