84036d39ca3a3e5ae6651c9259705726e7c28ba2
Model can now output revert_after (seconds) and revert_commands fields. Python service schedules timer from model's response, not just heuristics. Players notified of revert countdown. Revert announced when applied. Training examples: temporary gamerules with explicit/implicit/no duration, permanent changes (no revert), effects with built-in duration, combined reverts. Key principle: no duration specified → default 5 min revert for safety. "permanently"/"forever"/"always" → no revert. Effects → built-in duration, no revert_after needed. Seed dataset: 3,136 examples Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Description
An open-source AI God for Minecraft servers — trained to understand natural language, execute commands, and play a divine character.
Languages
Python
83.5%
JavaScript
10.5%
HTML
4.4%
Shell
1.6%