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Seth
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1 Following
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2026-01-07
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Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 18:13:28 +00:00
a9660c0694
feat(bot): pokeBot + broadcastSinceLast hooks into ws.ts handlers
Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 18:10:23 +00:00
58e1fc5bd8
feat(bot): POST /api/games instantiates CasualBrain + BotDriver
Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 18:07:05 +00:00
9a837ec319
feat(bot): vsAi/aiOpponent protocol fields and bot-driver registry
Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 18:04:26 +00:00
4407110147
fix(bot): finalize game on bot checkmate; harden driver dispatch
Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 17:56:33 +00:00
3798b9c00d
feat(bot): BotDriver with mutex, retry cap, and dispatch
Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 17:52:24 +00:00
ebd1463b0a
docs(bot): clarify when scoreMove early-return fires
Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 17:48:38 +00:00
aa7bc30ee1
feat(bot): CasualBrain with capture/development/center heuristics
Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 17:42:39 +00:00
f48e0a9cdf
feat(bot): legalCandidates for vanilla and blind modes
Seth
pushed to
feat/ai-player-phase-1-casual
at
Seth/blind_chess
2026-04-28 17:38:18 +00:00
bc954f4748
feat(bot): scaffold Brain interface and types
Seth
created branch
feat/ai-player-phase-1-casual
in
Seth/blind_chess
2026-04-28 17:38:18 +00:00
Seth
pushed to
main
at
Seth/blind_chess
2026-04-28 17:31:17 +00:00
6d457a2321
docs(plan): defer in-game chat, add Phase 1 (Casual) implementation plan
Seth
pushed to
main
at
Seth/blind_chess
2026-04-28 17:12:07 +00:00
729199097e
docs: log AI-player spec approval, update context, add handoff
Seth
pushed to
main
at
Seth/blind_chess
2026-04-28 16:37:51 +00:00
288693fcd6
docs(spec): add AI/computer player design spec
Seth
pushed to
main
at
Seth/blind_chess
2026-04-28 15:32:31 +00:00
a878dee0d9
fix(client): wrap connect/disconnect in untrack() to break effect loop
Seth
pushed to
main
at
Seth/blind_chess
2026-04-28 15:22:29 +00:00
80c4b8fc50
fix(client): rename stores/game.ts → game.svelte.ts so Svelte 5 runes compile
Seth
pushed to
main
at
Seth/blind_chess
2026-04-28 15:20:22 +00:00
a6de43edc1
feat: implement and deploy blind_chess MVP
Seth
pushed to
main
at
Seth/blind_chess
2026-04-28 14:53:29 +00:00
9a5ad55f30
chore: initial scaffold — spec, decisions, gitignore
Seth
created branch
main
in
Seth/blind_chess
2026-04-28 14:53:29 +00:00
Seth
created repository
Seth/blind_chess
2026-04-28 14:53:13 +00:00
Seth
pushed to
main
at
Seth/seth_semantic_game
2026-04-28 03:09:52 +00:00
5a2a02e483
docs: bootstrap repo with bakeoff results and game-mechanics idea bank
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