Files
sethLabels/app/LabelModelItem.h
T
2013-11-24 20:38:43 -05:00

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11 KiB
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/* LabelModelItem.h
*
* Copyright (C) 2013 Jim Evins <evins@snaught.com>
*
* This file is part of gLabels-qt.
*
* gLabels-qt is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* gLabels-qt is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef glabels_LabelModelItem_h
#define glabels_LabelModelItem_h
#include <QObject>
#include <QTransform>
#include <QFont>
#include <QPainter>
#include "ColorNode.h"
#include "TextNode.h"
#include "BarcodeStyle.h"
#include "LabelRegion.h"
#include "MergeRecord.h"
namespace glabels
{
class LabelModelItem : public QObject
{
Q_OBJECT
///////////////////////////////////////////////////////////////
// Lifecycle Methods
///////////////////////////////////////////////////////////////
public:
LabelModelItem( QObject *parent );
virtual ~LabelModelItem() {}
///////////////////////////////////////////////////////////////
// Signals
///////////////////////////////////////////////////////////////
signals:
void moved();
void changed();
///////////////////////////////////////////////////////////////
// Common Properties
///////////////////////////////////////////////////////////////
public:
/*
* Selected Property.
*/
Q_PROPERTY( bool selected READ isSelected WRITE select RESET unselect )
bool isSelected( void ) { return mSelectedFlag; }
void select( bool value = true ) { mSelectedFlag = value; }
void unselect( void ) { mSelectedFlag = false; }
/*
* x0 Property ( x coordinate of origin )
*/
Q_PROPERTY( double x0 READ x0 WRITE x0 );
double x0( void ) { return mX0; }
void x0( double value )
{
if ( mX0 != value ) { mX0 = value; emit moved(); }
}
/*
* y0 Property ( y coordinate of origin )
*/
Q_PROPERTY( double y0 READ y0 WRITE y0 );
double y0( void ) { return mY0; }
void y0( double value )
{
if ( mY0 != value ) { mY0 = value; emit moved(); }
}
/*
* w Property ( width of bounding box )
*/
Q_PROPERTY( double w READ w WRITE w );
double w( void ) { return mW; }
void w( double value )
{
if ( mW != value ) { mW = value; emit moved(); }
}
/*
* h Property ( height of bounding box )
*/
Q_PROPERTY( double h READ h WRITE h );
double h( void ) { return mH; }
void h( double value )
{
if ( mH != value ) { mH = value; emit moved(); }
}
/*
* Transformation Matrix Property
*/
Q_PROPERTY( QTransform matrix READ matrix WRITE matrix );
QTransform matrix( void ) { return mMatrix; }
void matrix( const QTransform &value )
{
if ( mMatrix != value ) { mMatrix = value; emit changed(); }
}
/*
* Shadow State Property
*/
Q_PROPERTY( bool shadow READ shadow WRITE shadow );
bool shadow( void ) { return mShadowState; }
void shadow( bool value )
{
if ( mShadowState != value ) { mShadowState = value; emit changed(); }
}
/*
* Shadow x Offset Property
*/
Q_PROPERTY( double shadowX READ shadowX WRITE shadowX );
double shadowX( void ) { return mShadowX; }
void shadowX( double value )
{
if ( mShadowX != value ) { mShadowX = value; emit changed(); }
}
/*
* Shadow y Offset Property
*/
Q_PROPERTY( double shadowY READ shadowY WRITE shadowY );
double shadowY( void ) { return mShadowY; }
void shadowY( double value )
{
if ( mShadowY != value ) { mShadowY = value; emit changed(); }
}
/*
* Shadow opacity Property
*/
Q_PROPERTY( double shadowOpacity READ shadowOpacity WRITE shadowOpacity );
double shadowOpacity( void ) { return mShadowOpacity; }
void shadowOpacity( double value )
{
if ( mShadowOpacity != value ) { mShadowOpacity = value; emit changed(); }
}
/*
* Shadow Color Property
*/
Q_PROPERTY( ColorNode shadowColorNode READ shadowColorNode WRITE shadowColorNode );
ColorNode shadowColorNode( void ) { return mShadowColorNode; }
void shadowColorNode( const ColorNode &value )
{
if ( mShadowColorNode != value ) { mShadowColorNode = value; emit changed(); }
}
///////////////////////////////////////////////////////////////
// Text Properties Virtual Interface
///////////////////////////////////////////////////////////////
public:
/*
* Virtual Text Property: fontFamily
*/
Q_PROPERTY( QString fontFamily READ fontFamily WRITE fontFamily );
virtual QString fontFamily( void ) { return ""; }
virtual void fontFamily( const QString &value ) { }
/*
* Virtual Text Property: fontSize
*/
Q_PROPERTY( double fontSize READ fontSize WRITE fontSize );
virtual double fontSize( void ) { return 0; }
virtual void fontSize( double value ) { }
/*
* Virtual Text Property: fontWeight
*/
Q_PROPERTY( QFont::Weight fontWeight READ fontWeight WRITE fontWeight );
virtual QFont::Weight fontWeight( void ) { return QFont::Normal; }
virtual void fontWeight( QFont::Weight value ) { }
/*
* Virtual Text Property: fontItalicFlag
*/
Q_PROPERTY( bool fontItalicFlag READ fontItalicFlag WRITE fontItalicFlag );
virtual bool fontItalicFlag( void ) { return false; }
virtual void fontItalicFlag( bool value ) { }
/*
* Virtual Text Property: fontUnderlineFlag
*/
Q_PROPERTY( bool fontUnderlineFlag READ fontUnderlineFlag WRITE fontUnderlineFlag );
virtual bool fontUnderlineFlag( void ) { return false; }
virtual void fontUnderlineFlag( bool value ) { }
/*
* Virtual Text Property: fontColorNode
*/
Q_PROPERTY( ColorNode fontColorNode READ fontColorNode WRITE fontColorNode );
virtual ColorNode fontColorNode( void ) { return ColorNode( QColor::fromRgba(0x00000000) ); }
virtual void fontColorNode( const ColorNode &value ) { }
/*
* Virtual Text Property: textHAlign
*/
Q_PROPERTY( Qt::Alignment textHAlign READ textHAlign WRITE textHAlign );
virtual Qt::Alignment textHAlign( void ) { return Qt::AlignLeft; }
virtual void textHAlign( Qt::Alignment value ) { }
/*
* Virtual Text Property: textVAlign
*/
Q_PROPERTY( Qt::Alignment textVAlign READ textVAlign WRITE textVAlign );
virtual Qt::Alignment textVAlign( void ) { return Qt::AlignTop; }
virtual void textVAlign( Qt::Alignment value ) { }
/*
* Virtual Text Property: textLineSpacing
*/
Q_PROPERTY( double textLineSpacing READ textLineSpacing WRITE textLineSpacing );
virtual double textLineSpacing( void ) { return 0; }
virtual void textLineSpacing( double value ) { }
///////////////////////////////////////////////////////////////
// Image Properties Virtual Interface
///////////////////////////////////////////////////////////////
public:
/*
* Virtual Image Property: filenameNode
*/
Q_PROPERTY( TextNode filenameNode READ filenameNode WRITE filenameNode );
virtual TextNode filenameNode( void ) { return TextNode(); }
virtual void filenameNode( const TextNode &value ) { }
///////////////////////////////////////////////////////////////
// Shape Properties Virtual Interface
///////////////////////////////////////////////////////////////
public:
/*
* Virtual Shape Property: lineWidth
*/
Q_PROPERTY( double lineWidth READ lineWidth WRITE lineWidth );
virtual double lineWidth( void ) { return 0; }
virtual void lineWidth( double value ) { }
/*
* Virtual Shape Property: lineColorNode
*/
Q_PROPERTY( ColorNode lineColorNode READ lineColorNode WRITE lineColorNode );
virtual ColorNode lineColorNode( void ) { return ColorNode( QColor::fromRgba(0x00000000) ); }
virtual void lineColorNode( const ColorNode &value ) { }
/*
* Virtual Shape Property: fillColorNode
*/
Q_PROPERTY( ColorNode fillColorNode READ fillColorNode WRITE fillColorNode );
virtual ColorNode fillColorNode( void ) { return ColorNode( QColor::fromRgba(0x00000000) ); }
virtual void fillColorNode( const ColorNode &value ) { }
///////////////////////////////////////////////////////////////
// Barcode Properties Virtual Interface
///////////////////////////////////////////////////////////////
public:
/*
* Virtual Barcode Property: bcDataNode
*/
Q_PROPERTY( TextNode bcDataNode READ bcDataNode WRITE bcDataNode );
virtual TextNode bcDataNode( void ) { return TextNode(); }
virtual void bcDataNode( const TextNode &value ) { }
/*
* Virtual Barcode Property: bcTextFlag
*/
Q_PROPERTY( bool bcTextFlag READ bcTextFlag WRITE bcTextFlag );
virtual bool bcTextFlag( void ) { return false; }
virtual void bcTextFlag( bool value ) { }
/*
* Virtual Barcode Property: bcChecksumFlag
*/
Q_PROPERTY( bool bcChecksumFlag READ bcChecksumFlag WRITE bcChecksumFlag );
virtual bool bcChecksumFlag( void ) { return false; }
virtual void bcChecksumFlag( bool value ) { }
/*
* Virtual Barcode Property: bcColorNode
*/
Q_PROPERTY( ColorNode bcColorNode READ bcColorNode WRITE bcColorNode );
virtual ColorNode bcColorNode( void ) { return ColorNode( QColor::fromRgba(0x00000000) ); }
virtual void bcColorNode( const ColorNode &value ) { }
/*
* Virtual Barcode Property: bcStyle
*/
Q_PROPERTY( BarcodeStyle bcStyle READ bcStyle WRITE bcStyle );
virtual BarcodeStyle bcStyle( void ) { return BarcodeStyle(); }
virtual void bcStyle( const BarcodeStyle &value ) { }
/*
* Virtual Barcode Property: bcFormatDigits
*/
Q_PROPERTY( int bcFormatDigits READ bcFormatDigits WRITE bcFormatDigits );
virtual int bcFormatDigits( void ) { return false; }
virtual void bcFormatDigits( int value ) { }
///////////////////////////////////////////////////////////////
// Capabilities (Overridden by concrete classes.)
///////////////////////////////////////////////////////////////
public:
virtual bool canText() { return false; }
virtual bool canFill() { return false; }
virtual bool canLineColor() { return false; }
virtual bool canLineWidth() { return false; }
///////////////////////////////////////////////////////////////
// Position and Size methods
///////////////////////////////////////////////////////////////
public:
void setPosition( double x0, double y0 );
void setPositionRelative( double dx, double dy );
void setSize( double w, double h );
void setSizeHonorAspect( double w, double h );
void setWHonorAspect( double w );
void setHHonorAspect( double h );
LabelRegion getExtent();
void rotate( double thetaDegs );
void flipHoriz();
void flipVert();
///////////////////////////////////////////////////////////////
// Private Members
///////////////////////////////////////////////////////////////
private:
bool mSelectedFlag;
double mX0;
double mY0;
double mW;
double mH;
QTransform mMatrix;
bool mShadowState;
double mShadowX;
double mShadowY;
double mShadowOpacity;
ColorNode mShadowColorNode;
};
}
#endif // glabels_LabelModelItem_h