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sethLabels/glabels/LabelModelObject.h
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2015-08-14 09:30:08 -04:00

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/* LabelModelObject.h
*
* Copyright (C) 2013 Jim Evins <evins@snaught.com>
*
* This file is part of gLabels-qt.
*
* gLabels-qt is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* gLabels-qt is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef glabels_LabelModelObject_h
#define glabels_LabelModelObject_h
#include <QObject>
#include <QFont>
#include <QTransform>
#include <QPainter>
#include "ColorNode.h"
#include "TextNode.h"
#include "BarcodeStyle.h"
#include "Handles.h"
#include "Outline.h"
namespace glabels
{
// Forward References
class LabelRegion;
class MergeRecord;
///
/// Label Model Object Base Class
///
class LabelModelObject : public QObject
{
Q_OBJECT
///////////////////////////////////////////////////////////////
// Lifecycle Methods
///////////////////////////////////////////////////////////////
public:
LabelModelObject( QObject *parent );
virtual ~LabelModelObject();
///////////////////////////////////////////////////////////////
// Signals
///////////////////////////////////////////////////////////////
signals:
void moved();
void changed();
///////////////////////////////////////////////////////////////
// Common Properties
///////////////////////////////////////////////////////////////
public:
//
// ID Property.
//
Q_PROPERTY( int id READ id )
int id() const;
//
// Selected Property.
//
Q_PROPERTY( bool selected READ isSelected WRITE select RESET unselect )
bool isSelected() const;
void select( bool value = true );
void unselect();
//
// x0 Property ( x coordinate of origin )
//
Q_PROPERTY( double x0 READ x0 WRITE setX0 );
double x0() const;
void setX0( double value );
//
// y0 Property ( y coordinate of origin )
//
Q_PROPERTY( double y0 READ y0 WRITE setY0 );
double y0() const;
void setY0( double value );
//
// w Property ( width of bounding box )
//
Q_PROPERTY( double w READ w WRITE setW );
double w() const;
void setW( double value );
//
// h Property ( height of bounding box )
//
Q_PROPERTY( double h READ h WRITE setH );
double h() const;
void setH( double value );
//
// Transformation Matrix Property
//
Q_PROPERTY( QTransform matrix READ matrix WRITE setMatrix );
QTransform matrix() const;
void setMatrix( const QTransform& value );
//
// Shadow State Property
//
Q_PROPERTY( bool shadow READ shadow WRITE setShadow );
bool shadow() const;
void setShadow( bool value );
//
// Shadow x Offset Property
//
Q_PROPERTY( double shadowX READ shadowX WRITE setShadowX );
double shadowX() const;
void setShadowX( double value );
//
// Shadow y Offset Property
//
Q_PROPERTY( double shadowY READ shadowY WRITE setShadowY );
double shadowY() const;
void setShadowY( double value );
//
// Shadow opacity Property
//
Q_PROPERTY( double shadowOpacity READ shadowOpacity WRITE setShadowOpacity );
double shadowOpacity() const;
void setShadowOpacity( double value );
//
// Shadow Color Property
//
Q_PROPERTY( ColorNode shadowColorNode READ shadowColorNode WRITE setShadowColorNode );
ColorNode shadowColorNode() const;
void setShadowColorNode( const ColorNode& value );
///////////////////////////////////////////////////////////////
// Text Properties Virtual Interface
///////////////////////////////////////////////////////////////
public:
//
// Virtual Text Property: fontFamily
//
Q_PROPERTY( QString fontFamily READ fontFamily WRITE setFontFamily );
virtual QString fontFamily() const;
virtual void setFontFamily( const QString &value );
//
// Virtual Text Property: fontSize
//
Q_PROPERTY( double fontSize READ fontSize WRITE setFontSize );
virtual double fontSize() const;
virtual void setFontSize( double value );
//
// Virtual Text Property: fontWeight
//
Q_PROPERTY( QFont::Weight fontWeight READ fontWeight WRITE setFontWeight );
virtual QFont::Weight fontWeight() const;
virtual void setFontWeight( QFont::Weight value );
//
// Virtual Text Property: fontItalicFlag
//
Q_PROPERTY( bool fontItalicFlag READ fontItalicFlag WRITE setFontItalicFlag );
virtual bool fontItalicFlag() const;
virtual void setFontItalicFlag( bool value );
//
// Virtual Text Property: fontUnderlineFlag
//
Q_PROPERTY( bool fontUnderlineFlag READ fontUnderlineFlag WRITE setFontUnderlineFlag );
virtual bool fontUnderlineFlag() const;
virtual void setFontUnderlineFlag( bool value );
//
// Virtual Text Property: textColorNode
//
Q_PROPERTY( ColorNode textColorNode READ textColorNode WRITE setTextColorNode );
virtual ColorNode textColorNode() const;
virtual void setTextColorNode( const ColorNode &value );
//
// Virtual Text Property: textHAlign
//
Q_PROPERTY( Qt::Alignment textHAlign READ textHAlign WRITE setTextHAlign );
virtual Qt::Alignment textHAlign() const;
virtual void setTextHAlign( Qt::Alignment value );
//
// Virtual Text Property: textVAlign
//
Q_PROPERTY( Qt::Alignment textVAlign READ textVAlign WRITE setTextVAlign );
virtual Qt::Alignment textVAlign() const;
virtual void setTextVAlign( Qt::Alignment value );
//
// Virtual Text Property: textLineSpacing
//
Q_PROPERTY( double textLineSpacing READ textLineSpacing WRITE setTextLineSpacing );
virtual double textLineSpacing() const;
virtual void setTextLineSpacing( double value );
///////////////////////////////////////////////////////////////
// Image Properties Virtual Interface
///////////////////////////////////////////////////////////////
public:
//
// Virtual Image Property: filenameNode
//
Q_PROPERTY( TextNode filenameNode READ filenameNode WRITE setFilenameNode );
virtual TextNode filenameNode() const;
virtual void setFilenameNode( const TextNode &value );
///////////////////////////////////////////////////////////////
// Shape Properties Virtual Interface
///////////////////////////////////////////////////////////////
public:
//
// Virtual Shape Property: lineWidth
//
Q_PROPERTY( double lineWidth READ lineWidth WRITE setLineWidth );
virtual double lineWidth() const;
virtual void setLineWidth( double value );
//
// Virtual Shape Property: lineColorNode
//
Q_PROPERTY( ColorNode lineColorNode READ lineColorNode WRITE setLineColorNode );
virtual ColorNode lineColorNode() const;
virtual void setLineColorNode( const ColorNode &value );
//
// Virtual Shape Property: fillColorNode
//
Q_PROPERTY( ColorNode fillColorNode READ fillColorNode WRITE setFillColorNode );
virtual ColorNode fillColorNode() const;
virtual void setFillColorNode( const ColorNode &value );
///////////////////////////////////////////////////////////////
// Barcode Properties Virtual Interface
///////////////////////////////////////////////////////////////
public:
//
// Virtual Barcode Property: bcDataNode
//
Q_PROPERTY( TextNode bcDataNode READ bcDataNode WRITE setBcDataNode );
virtual TextNode bcDataNode() const;
virtual void setBcDataNode( const TextNode &value );
//
// Virtual Barcode Property: bcTextFlag
//
Q_PROPERTY( bool bcTextFlag READ bcTextFlag WRITE setBcTextFlag );
virtual bool bcTextFlag() const;
virtual void setBcTextFlag( bool value );
//
// Virtual Barcode Property: bcChecksumFlag
//
Q_PROPERTY( bool bcChecksumFlag READ bcChecksumFlag WRITE setBcChecksumFlag );
virtual bool bcChecksumFlag() const;
virtual void setBcChecksumFlag( bool value );
//
// Virtual Barcode Property: bcColorNode
//
Q_PROPERTY( ColorNode bcColorNode READ bcColorNode WRITE setBcColorNode );
virtual ColorNode bcColorNode() const;
virtual void setBcColorNode( const ColorNode &value );
//
// Virtual Barcode Property: bcStyle
//
Q_PROPERTY( BarcodeStyle bcStyle READ bcStyle WRITE setBcStyle );
virtual BarcodeStyle bcStyle() const;
virtual void setBcStyle( const BarcodeStyle &value );
//
// Virtual Barcode Property: bcFormatDigits
//
Q_PROPERTY( int bcFormatDigits READ bcFormatDigits WRITE setBcFormatDigits );
virtual int bcFormatDigits() const;
virtual void setBcFormatDigits( int value );
///////////////////////////////////////////////////////////////
// Capabilities (Overridden by concrete classes.)
///////////////////////////////////////////////////////////////
public:
virtual bool canText() const;
virtual bool canFill() const;
virtual bool canLineColor() const;
virtual bool canLineWidth() const;
///////////////////////////////////////////////////////////////
// Position and Size methods
///////////////////////////////////////////////////////////////
public:
void setPosition( double x0, double y0 );
void setPositionRelative( double dx, double dy );
void setSize( double w, double h );
void setSizeHonorAspect( double w, double h );
void setWHonorAspect( double w );
void setHHonorAspect( double h );
LabelRegion getExtent();
void rotate( double thetaDegs );
void flipHoriz();
void flipVert();
virtual bool isLocatedAt( double x, double y );
///////////////////////////////////////////////////////////////
// Drawing operations
///////////////////////////////////////////////////////////////
public:
void draw( QPainter* painter, bool inEditor, MergeRecord* record ) const;
void drawSelectionHighlight( QPainter* painter ) const;
protected:
virtual void drawShadow( QPainter* painter, bool inEditor, MergeRecord* record ) const = 0;
virtual void drawObject( QPainter* painter, bool inEditor, MergeRecord* record ) const = 0;
///////////////////////////////////////////////////////////////
// Protected Members
///////////////////////////////////////////////////////////////
protected:
bool mSelectedFlag;
double mX0;
double mY0;
double mW;
double mH;
bool mShadowState;
double mShadowX;
double mShadowY;
double mShadowOpacity;
ColorNode mShadowColorNode;
QList<Handle*> mHandles;
Outline* mOutline;
///////////////////////////////////////////////////////////////
// Private Members
///////////////////////////////////////////////////////////////
private:
static int msNextId;
int mId;
QTransform mMatrix;
};
}
#endif // glabels_LabelModelObject_h