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sethLabels/libglabels/Frame.cpp
T

101 lines
2.3 KiB
C++

/* Frame.cpp
*
* Copyright (C) 2013 Jim Evins <evins@snaught.com>
*
* This file is part of gLabels-qt.
*
* gLabels-qt is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* gLabels-qt is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Frame.h"
namespace libglabels
{
int Frame::nLabels() const
{
int n = 0;
std::list<Layout*>::const_iterator it;
for ( it = mLayouts.begin(); it != mLayouts.end(); it++ )
{
n += (*it)->nx() * (*it)->ny();
}
return n;
}
QString &Frame::getLayoutDescription() const
{
QString description;
if ( mLayouts.size() == 1 )
{
Layout *layout = *mLayouts.begin();
/*
* Translators: %1 = number of labels across a page,
* %2 = number of labels down a page,
* %3 = total number of labels on a page (sheet).
*/
description = QString( tr("%1 x %2 (%3 per sheet)") )
.arg(layout->nx()).arg(layout->ny()).arg(nLabels());
}
else
{
/* Translators: %1 is the total number of labels on a page (sheet). */
description = QString( tr("%1 per sheet") ).arg( nLabels() );
}
return description;
}
std::vector<Point> Frame::getOrigins() const
{
std::vector<Point> origins( nLabels() );
std::list<Layout*>::const_iterator it;
for ( it = mLayouts.begin(); it != mLayouts.end(); it++ )
{
Layout *lo = *it;
for ( int iy = 0; iy < lo->ny(); iy++ )
{
for ( int ix = 0; ix < lo->nx(); ix++ )
{
origins.push_back( Point( ix*lo->dx() + lo->x0(), iy*lo->dy() + lo->y0() ) );
}
}
}
std::sort( origins.begin(), origins.end(), Point::compare );
}
void Frame::addLayout( Layout *layout )
{
mLayouts.push_back( layout );
}
void Frame::addMarkup( Markup *markup )
{
mMarkups.push_back( markup );
}
}