Removed C++17 nested namespace definitions. Should build on trusty again.
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+157
-154
@@ -24,184 +24,187 @@
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#include <QPen>
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namespace glabels::model
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namespace glabels
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{
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///
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/// Constructor
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///
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ModelShapeObject::ModelShapeObject()
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namespace model
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{
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mOutline = new Outline( this );
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mHandles << new HandleNorthWest( this );
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mHandles << new HandleNorth( this );
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mHandles << new HandleNorthEast( this );
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mHandles << new HandleEast( this );
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mHandles << new HandleSouthEast( this );
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mHandles << new HandleSouth( this );
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mHandles << new HandleSouthWest( this );
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mHandles << new HandleWest( this );
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///
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/// Constructor
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///
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ModelShapeObject::ModelShapeObject()
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{
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mOutline = new Outline( this );
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mLineWidth = 1.0;
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mLineColorNode = ColorNode( QColor( 0, 0, 0 ) );
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mFillColorNode = ColorNode( QColor( 0, 255, 0 ) );
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}
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mHandles << new HandleNorthWest( this );
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mHandles << new HandleNorth( this );
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mHandles << new HandleNorthEast( this );
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mHandles << new HandleEast( this );
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mHandles << new HandleSouthEast( this );
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mHandles << new HandleSouth( this );
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mHandles << new HandleSouthWest( this );
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mHandles << new HandleWest( this );
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mLineWidth = 1.0;
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mLineColorNode = ColorNode( QColor( 0, 0, 0 ) );
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mFillColorNode = ColorNode( QColor( 0, 255, 0 ) );
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}
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///
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/// Constructor
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///
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ModelShapeObject::ModelShapeObject( const Distance& x0,
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const Distance& y0,
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const Distance& w,
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const Distance& h,
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const Distance& lineWidth,
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const ColorNode& lineColorNode,
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const ColorNode& fillColorNode,
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const QMatrix& matrix,
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bool shadowState,
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const Distance& shadowX,
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const Distance& shadowY,
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double shadowOpacity,
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const ColorNode& shadowColorNode )
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: ModelObject( x0, y0, w, h,
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matrix,
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shadowState, shadowX, shadowY, shadowOpacity, shadowColorNode )
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{
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mOutline = new Outline( this );
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///
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/// Constructor
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///
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ModelShapeObject::ModelShapeObject( const Distance& x0,
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const Distance& y0,
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const Distance& w,
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const Distance& h,
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const Distance& lineWidth,
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const ColorNode& lineColorNode,
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const ColorNode& fillColorNode,
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const QMatrix& matrix,
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bool shadowState,
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const Distance& shadowX,
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const Distance& shadowY,
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double shadowOpacity,
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const ColorNode& shadowColorNode )
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: ModelObject( x0, y0, w, h,
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matrix,
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shadowState, shadowX, shadowY, shadowOpacity, shadowColorNode )
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{
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mOutline = new Outline( this );
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mHandles << new HandleNorthWest( this );
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mHandles << new HandleNorth( this );
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mHandles << new HandleNorthEast( this );
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mHandles << new HandleEast( this );
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mHandles << new HandleSouthEast( this );
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mHandles << new HandleSouth( this );
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mHandles << new HandleSouthWest( this );
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mHandles << new HandleWest( this );
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mHandles << new HandleNorthWest( this );
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mHandles << new HandleNorth( this );
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mHandles << new HandleNorthEast( this );
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mHandles << new HandleEast( this );
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mHandles << new HandleSouthEast( this );
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mHandles << new HandleSouth( this );
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mHandles << new HandleSouthWest( this );
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mHandles << new HandleWest( this );
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mLineWidth = lineWidth;
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mLineColorNode = lineColorNode;
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mFillColorNode = fillColorNode;
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}
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mLineWidth = lineWidth;
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mLineColorNode = lineColorNode;
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mFillColorNode = fillColorNode;
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}
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///
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/// Copy constructor
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///
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ModelShapeObject::ModelShapeObject( const ModelShapeObject* object ) : ModelObject(object)
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{
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mLineWidth = object->mLineWidth;
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mLineColorNode = object->mLineColorNode;
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mFillColorNode = object->mFillColorNode;
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}
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///
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/// Destructor
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///
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ModelShapeObject::~ModelShapeObject()
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{
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delete mOutline;
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foreach( Handle* handle, mHandles )
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///
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/// Copy constructor
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///
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ModelShapeObject::ModelShapeObject( const ModelShapeObject* object ) : ModelObject(object)
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{
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delete handle;
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mLineWidth = object->mLineWidth;
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mLineColorNode = object->mLineColorNode;
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mFillColorNode = object->mFillColorNode;
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}
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mHandles.clear();
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}
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///
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/// Line Width Property Getter
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///
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Distance ModelShapeObject::lineWidth() const
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{
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return mLineWidth;
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}
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///
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/// Line Width Property Setter
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///
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void ModelShapeObject::setLineWidth( const Distance& value )
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{
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if ( mLineWidth != value )
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///
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/// Destructor
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///
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ModelShapeObject::~ModelShapeObject()
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{
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mLineWidth = value;
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emit changed();
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delete mOutline;
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foreach( Handle* handle, mHandles )
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{
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delete handle;
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}
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mHandles.clear();
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}
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}
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///
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/// Line Color Node Property Getter
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///
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ColorNode ModelShapeObject::lineColorNode() const
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{
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return mLineColorNode;
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}
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///
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/// Line Color Node Property Setter
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///
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void ModelShapeObject::setLineColorNode( const ColorNode& value )
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{
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if ( mLineColorNode != value )
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///
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/// Line Width Property Getter
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///
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Distance ModelShapeObject::lineWidth() const
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{
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mLineColorNode = value;
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emit changed();
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return mLineWidth;
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}
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///
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/// Line Width Property Setter
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///
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void ModelShapeObject::setLineWidth( const Distance& value )
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{
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if ( mLineWidth != value )
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{
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mLineWidth = value;
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emit changed();
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}
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}
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///
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/// Line Color Node Property Getter
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///
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ColorNode ModelShapeObject::lineColorNode() const
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{
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return mLineColorNode;
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}
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///
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/// Line Color Node Property Setter
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///
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void ModelShapeObject::setLineColorNode( const ColorNode& value )
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{
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if ( mLineColorNode != value )
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{
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mLineColorNode = value;
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emit changed();
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}
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}
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}
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///
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/// Fill Color Node Property Getter
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///
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ColorNode ModelShapeObject::fillColorNode() const
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{
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return mFillColorNode;
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}
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///
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/// Fill Color Node Property Setter
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///
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void ModelShapeObject::setFillColorNode( const ColorNode& value )
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{
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if ( mFillColorNode != value )
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///
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/// Fill Color Node Property Getter
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///
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ColorNode ModelShapeObject::fillColorNode() const
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{
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mFillColorNode = value;
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emit changed();
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return mFillColorNode;
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}
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///
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/// Fill Color Node Property Setter
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///
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void ModelShapeObject::setFillColorNode( const ColorNode& value )
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{
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if ( mFillColorNode != value )
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{
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mFillColorNode = value;
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emit changed();
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}
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}
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}
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///
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/// Can Fill Capability Implementation
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///
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bool ModelShapeObject::canFill()
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{
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return true;
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///
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/// Can Fill Capability Implementation
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///
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bool ModelShapeObject::canFill()
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{
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return true;
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}
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///
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/// Can Line Color Capability Implementation
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///
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bool ModelShapeObject::canLineColor()
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{
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return true;
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}
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///
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/// Can Line Width Capability Implementation
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///
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bool ModelShapeObject::canLineWidth()
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{
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return true;
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}
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}
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///
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/// Can Line Color Capability Implementation
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///
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bool ModelShapeObject::canLineColor()
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{
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return true;
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}
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///
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/// Can Line Width Capability Implementation
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///
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bool ModelShapeObject::canLineWidth()
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{
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return true;
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}
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} // namespace glabels::model
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}
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