Restructuring directory layout. Move towards "Modern CMake" usage.
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/* Markup.h
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*
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* Copyright (C) 2013-2016 Jim Evins <evins@snaught.com>
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*
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* This file is part of gLabels-qt.
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*
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* gLabels-qt is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* gLabels-qt is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef model_Markup_h
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#define model_Markup_h
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#include "Frame.h"
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#include <QPainterPath>
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namespace glabels::model
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{
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class Markup
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{
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public:
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virtual Markup* dup() const = 0;
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const QPainterPath& path() const;
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protected:
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QPainterPath mPath;
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};
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class MarkupMargin : public Markup
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{
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public:
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MarkupMargin( const Frame* frame,
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const Distance& size );
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Distance size() const;
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Markup* dup() const override;
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private:
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const Frame* mFrame;
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Distance mSize;
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};
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class MarkupLine : public Markup
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{
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public:
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MarkupLine( const Distance& x1,
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const Distance& y1,
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const Distance& x2,
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const Distance& y2 );
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Distance x1() const;
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Distance y1() const;
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Distance x2() const;
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Distance y2() const;
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Markup* dup() const override;
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private:
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Distance mX1;
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Distance mY1;
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Distance mX2;
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Distance mY2;
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};
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class MarkupRect : public Markup
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{
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public:
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MarkupRect( const Distance& x1,
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const Distance& y1,
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const Distance& w,
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const Distance& h,
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const Distance& r );
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Distance x1() const;
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Distance y1() const;
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Distance w() const;
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Distance h() const;
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Distance r() const;
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Markup* dup() const override;
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private:
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Distance mX1;
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Distance mY1;
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Distance mW;
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Distance mH;
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Distance mR;
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};
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class MarkupEllipse : public Markup
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{
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public:
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MarkupEllipse( const Distance& x1,
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const Distance& y1,
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const Distance& w,
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const Distance& h );
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Distance x1() const;
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Distance y1() const;
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Distance w() const;
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Distance h() const;
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Markup* dup() const override;
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private:
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Distance mX1;
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Distance mY1;
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Distance mW;
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Distance mH;
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};
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class MarkupCircle : public Markup
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{
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public:
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MarkupCircle( const Distance& x0,
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const Distance& y0,
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const Distance& r );
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Distance x0() const;
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Distance y0() const;
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Distance r() const;
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Markup* dup() const override;
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private:
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Distance mX0;
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Distance mY0;
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Distance mR;
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};
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}
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#endif // model_Markup_h
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