Reconcile style accross all source files.

- All glabels code is in "glabels" top-level namespace.
- Other assorted cleanup.
This commit is contained in:
Jim Evins
2017-01-15 22:58:53 -05:00
parent 44aa31d074
commit b797d13e40
153 changed files with 17673 additions and 16841 deletions
+48 -44
View File
@@ -27,64 +27,68 @@
#include "PageRenderer.h"
// Forward references
class LabelModel;
///
/// Preview Widget
///
class Preview : public QGraphicsView
namespace glabels
{
Q_OBJECT
// Forward references
class LabelModel;
/////////////////////////////////
// Life Cycle
/////////////////////////////////
public:
Preview( QWidget *parent = 0 );
///
/// Preview Widget
///
class Preview : public QGraphicsView
{
Q_OBJECT
/////////////////////////////////
// Renderer
/////////////////////////////////
public:
void setRenderer( const PageRenderer* renderer );
private slots:
void onRendererChanged();
/////////////////////////////////
// Life Cycle
/////////////////////////////////
public:
Preview( QWidget *parent = 0 );
/////////////////////////////////////
// Event handlers
/////////////////////////////////////
protected:
void resizeEvent( QResizeEvent* event );
/////////////////////////////////
// Renderer
/////////////////////////////////
public:
void setRenderer( const PageRenderer* renderer );
private slots:
void onRendererChanged();
/////////////////////////////////////
// Event handlers
/////////////////////////////////////
protected:
void resizeEvent( QResizeEvent* event );
/////////////////////////////////
// Internal Methods
/////////////////////////////////
private:
void clearScene();
void drawPaper( const glabels::Distance& pw, const glabels::Distance& ph );
void drawLabels();
void drawLabel( const glabels::Distance& x,
const glabels::Distance& y,
const QPainterPath& path );
/////////////////////////////////
// Internal Methods
/////////////////////////////////
private:
void clearScene();
void drawPaper( const Distance& pw, const Distance& ph );
void drawLabels();
void drawLabel( const Distance& x, const Distance& y, const QPainterPath& path );
void drawPreviewOverlay();
void drawPreviewOverlay();
/////////////////////////////////
// Private Data
/////////////////////////////////
private:
const LabelModel* mModel;
const PageRenderer* mRenderer;
QGraphicsScene* mScene;
/////////////////////////////////
// Private Data
/////////////////////////////////
private:
const LabelModel* mModel;
const PageRenderer* mRenderer;
QGraphicsScene* mScene;
};
};
}
#endif // Preview_h