Added unit-independent distance type.

This commit is contained in:
Jim Evins
2016-03-13 21:03:09 -04:00
parent 573369b6da
commit a6aa0d921f
74 changed files with 1452 additions and 996 deletions
+28 -26
View File
@@ -1,6 +1,6 @@
/* SimplePreview.cpp
*
* Copyright (C) 2013 Jim Evins <evins@snaught.com>
* Copyright (C) 2013-2016 Jim Evins <evins@snaught.com>
*
* This file is part of gLabels-qt.
*
@@ -110,12 +110,12 @@ namespace glabels
if ( mTmplate != NULL )
{
// Set scene up with a 5% margin around paper
double x = -0.05 * mTmplate->pageWidth();
double y = -0.05 * mTmplate->pageHeight();
double w = 1.10 * mTmplate->pageWidth();
double h = 1.10 * mTmplate->pageHeight();
libglabels::Distance x = -0.05 * mTmplate->pageWidth();
libglabels::Distance y = -0.05 * mTmplate->pageHeight();
libglabels::Distance w = 1.10 * mTmplate->pageWidth();
libglabels::Distance h = 1.10 * mTmplate->pageHeight();
mScene->setSceneRect( x, y, w, h );
mScene->setSceneRect( x.pt(), y.pt(), w.pt(), h.pt() );
fitInView( mScene->sceneRect(), Qt::KeepAspectRatio );
drawPaper( mTmplate->pageWidth(), mTmplate->pageHeight() );
@@ -141,7 +141,7 @@ namespace glabels
///
/// Draw Paper
///
void SimplePreview::drawPaper( double pw, double ph )
void SimplePreview::drawPaper( const libglabels::Distance& pw, const libglabels::Distance& ph )
{
QGraphicsDropShadowEffect *shadowEffect = new QGraphicsDropShadowEffect();
shadowEffect->setColor( shadowColor );
@@ -153,7 +153,7 @@ namespace glabels
pen.setCosmetic( true );
pen.setWidthF( paperOutlineWidthPixels );
QGraphicsRectItem *pageItem = new QGraphicsRectItem( 0, 0, pw, ph );
QGraphicsRectItem *pageItem = new QGraphicsRectItem( 0, 0, pw.pt(), ph.pt() );
pageItem->setBrush( brush );
pageItem->setPen( pen );
pageItem->setGraphicsEffect( shadowEffect );
@@ -179,7 +179,9 @@ namespace glabels
///
/// Draw a Single Label at x,y
///
void SimplePreview::drawLabel( double x, double y, const QPainterPath &path )
void SimplePreview::drawLabel( const libglabels::Distance& x,
const libglabels::Distance& y,
const QPainterPath& path )
{
QBrush brush( labelColor );
QPen pen( labelOutlineColor );
@@ -189,7 +191,7 @@ namespace glabels
QGraphicsPathItem *labelItem = new QGraphicsPathItem( path );
labelItem->setBrush( brush );
labelItem->setPen( pen );
labelItem->setPos( x, y );
labelItem->setPos( x.pt(), y.pt() );
mScene->addItem( labelItem );
}
@@ -202,32 +204,32 @@ namespace glabels
{
libglabels::Frame *frame = mTmplate->frames().first();
double w = frame->w();
double h = frame->h();
libglabels::Distance w = frame->w();
libglabels::Distance h = frame->h();
double min = ( w < h ) ? w : h;
libglabels::Distance min = libglabels::min( w, h );
QPen pen( arrowColor );
pen.setWidthF( 0.25*min*arrowScale );
pen.setWidthF( 0.25*min.pt()*arrowScale );
pen.setCapStyle( Qt::FlatCap );
pen.setJoinStyle( Qt::MiterJoin );
QBrush brush( upColor );
libglabels::Point origin = frame->getOrigins().first();
double x0 = origin.x();
double y0 = origin.y();
libglabels::Distance x0 = origin.x();
libglabels::Distance y0 = origin.y();
QPainterPath path;
path.moveTo( 0, min*arrowScale/3 );
path.lineTo( 0, -min*arrowScale );
path.moveTo( -min*arrowScale/2, -min*arrowScale/2 );
path.lineTo( 0, -min*arrowScale );
path.lineTo( min*arrowScale/2, -min*arrowScale/2 );
path.moveTo( 0, min.pt()*arrowScale/3 );
path.lineTo( 0, -min.pt()*arrowScale );
path.moveTo( -min.pt()*arrowScale/2, -min.pt()*arrowScale/2 );
path.lineTo( 0, -min.pt()*arrowScale );
path.lineTo( min.pt()*arrowScale/2, -min.pt()*arrowScale/2 );
QGraphicsPathItem *arrowItem = new QGraphicsPathItem( path );
arrowItem->setPen( pen );
arrowItem->setPos( x0+w/2, y0+h/2 );
arrowItem->setPos( (x0+w/2).pt(), (y0+h/2).pt() );
if ( mRotateFlag )
{
arrowItem->setRotation( 90 );
@@ -235,17 +237,17 @@ namespace glabels
QGraphicsSimpleTextItem *upItem = new QGraphicsSimpleTextItem( tr("Up") );
upItem->setBrush( brush );
upItem->setFont( QFont( upFontFamily, min*upScale, QFont::Bold ) );
upItem->setPos( x0+w/2, y0+h/2 );
upItem->setFont( QFont( upFontFamily, min.pt()*upScale, QFont::Bold ) );
upItem->setPos( (x0+w/2).pt(), (y0+h/2).pt() );
QRectF rect = upItem->boundingRect();
if ( mRotateFlag )
{
upItem->setPos( upItem->x()-min/8, upItem->y()-rect.width()/2 );
upItem->setPos( upItem->x()-min.pt()/8, upItem->y()-rect.width()/2 );
upItem->setRotation( 90 );
}
else
{
upItem->setPos( upItem->x()-rect.width()/2, upItem->y()+min/8 );
upItem->setPos( upItem->x()-rect.width()/2, upItem->y()+min.pt()/8 );
}
mScene->addItem( arrowItem );