Renamed LabelRegion to just Region. Reconciled style with Size class.

This commit is contained in:
Jim Evins
2017-01-05 16:46:40 -05:00
parent 9d39b9804a
commit 90ea790e7a
8 changed files with 72 additions and 45 deletions
+19 -19
View File
@@ -28,7 +28,7 @@
#include "Merge/None.h"
#include "LabelModelObject.h"
#include "LabelRegion.h"
#include "Region.h"
#include "XmlLabelCreator.h"
#include "XmlLabelParser.h"
@@ -496,7 +496,7 @@ void LabelModel::unselectAll()
///
/// Select Region
///
void LabelModel::selectRegion( const LabelRegion &region )
void LabelModel::selectRegion( const Region &region )
{
glabels::Distance rX1 = min( region.x1(), region.x2() );
glabels::Distance rY1 = min( region.y1(), region.y2() );
@@ -505,7 +505,7 @@ void LabelModel::selectRegion( const LabelRegion &region )
foreach ( LabelModelObject* object, mObjectList )
{
LabelRegion objectExtent = object->getExtent();
Region objectExtent = object->getExtent();
if ( (objectExtent.x1() >= rX1) &&
(objectExtent.x2() <= rX2) &&
@@ -820,14 +820,14 @@ void LabelModel::alignSelectionLeft()
glabels::Distance x1_min = 7200; /// Start with a very large value: 7200pts = 100in
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
if ( r.x1() < x1_min ) x1_min = r.x1();
}
/// Now adjust the object positions to line up the left edges at left-most edge.
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance dx = x1_min - r.x1();
object->setPositionRelative( dx, 0 );
}
@@ -854,14 +854,14 @@ void LabelModel::alignSelectionRight()
glabels::Distance x1_max = -7200; /// Start with a very large negative value: 7200pts = 100in
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
if ( r.x1() > x1_max ) x1_max = r.x1();
}
/// Now adjust the object positions to line up the right edges at right-most edge.
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance dx = x1_max - r.x1();
object->setPositionRelative( dx, 0 );
}
@@ -889,7 +889,7 @@ void LabelModel::alignSelectionHCenter()
int n = 0;
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
xsum += (r.x1() + r.x2()) / 2.0;
n++;
}
@@ -900,7 +900,7 @@ void LabelModel::alignSelectionHCenter()
glabels::Distance dxmin = fabs( xavg - xcenter );
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance dx = fabs( xavg - (r.x1() + r.x2())/2.0 );
if ( dx < dxmin )
{
@@ -912,7 +912,7 @@ void LabelModel::alignSelectionHCenter()
/// Now adjust the object positions to line up with the center of this object.
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance dx = xcenter - (r.x1() + r.x2())/2.0;
object->setPositionRelative( dx, 0 );
}
@@ -939,14 +939,14 @@ void LabelModel::alignSelectionTop()
glabels::Distance y1_min = 7200; /// Start with a very large value: 7200pts = 100in
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
if ( r.y1() < y1_min ) y1_min = r.y1();
}
/// Now adjust the object positions to line up the top edges at top-most edge.
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance dy = y1_min - r.y1();
object->setPositionRelative( 0, dy );
}
@@ -973,14 +973,14 @@ void LabelModel::alignSelectionBottom()
glabels::Distance y1_max = -7200; /// Start with a very large negative value: 7200pts = 100in
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
if ( r.y1() > y1_max ) y1_max = r.y1();
}
/// Now adjust the object positions to line up the bottom edges at bottom-most edge.
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance dy = y1_max - r.y1();
object->setPositionRelative( 0, dy );
}
@@ -1008,7 +1008,7 @@ void LabelModel::alignSelectionVCenter()
int n = 0;
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
ysum += (r.y1() + r.y2()) / 2.0;
n++;
}
@@ -1019,7 +1019,7 @@ void LabelModel::alignSelectionVCenter()
glabels::Distance dymin = fabs( yavg - ycenter );
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance dy = fabs( yavg - (r.y1() + r.y2())/2.0 );
if ( dy < dymin )
{
@@ -1031,7 +1031,7 @@ void LabelModel::alignSelectionVCenter()
/// Now adjust the object positions to line up with the center of this object.
foreach ( LabelModelObject* object, selectedList )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance dy = ycenter - (r.y1() + r.y2())/2.0;
object->setPositionRelative( 0, dy );
}
@@ -1053,7 +1053,7 @@ void LabelModel::centerSelectionHoriz()
{
if ( object->isSelected() )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance xObjectCenter = (r.x1() + r.x2()) / 2.0;
glabels::Distance dx = xLabelCenter - xObjectCenter;
object->setPositionRelative( dx, 0 );
@@ -1077,7 +1077,7 @@ void LabelModel::centerSelectionVert()
{
if ( object->isSelected() )
{
LabelRegion r = object->getExtent();
Region r = object->getExtent();
glabels::Distance yObjectCenter = (r.y1() + r.y2()) / 2.0;
glabels::Distance dy = yLabelCenter - yObjectCenter;
object->setPositionRelative( 0, dy );