Pointer cleanup (#242)
- Made greater use of smart pointers, eliminating many instances of manual memory management - Do not use pointers at all for many non-polymorphic classes - Assorted other code cleanup
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+15
-15
@@ -43,24 +43,24 @@ namespace glabels
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protected:
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ModelShapeObject();
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ModelShapeObject( const Distance& x0,
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const Distance& y0,
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const Distance& w,
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const Distance& h,
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bool lockAspectRatio,
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const Distance& lineWidth,
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const ColorNode& lineColorNode,
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const ColorNode& fillColorNode,
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ModelShapeObject( Distance x0,
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Distance y0,
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Distance w,
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Distance h,
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bool lockAspectRatio,
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Distance lineWidth,
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const ColorNode& lineColorNode,
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const ColorNode& fillColorNode,
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const QTransform& matrix,
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bool shadowState,
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const Distance& shadowX,
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const Distance& shadowY,
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double shadowOpacity,
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const ColorNode& shadowColorNode );
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bool shadowState,
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Distance shadowX,
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Distance shadowY,
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double shadowOpacity,
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const ColorNode& shadowColorNode );
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ModelShapeObject( const ModelShapeObject* object );
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public:
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~ModelShapeObject() override;
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virtual ~ModelShapeObject() = default;
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///////////////////////////////////////////////////////////////
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@@ -71,7 +71,7 @@ namespace glabels
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// Shape Property: lineWidth
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//
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Distance lineWidth() const override;
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void setLineWidth( const Distance& value ) override;
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void setLineWidth( Distance value ) override;
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//
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