Big-Ugly Style Update (#278)
* Bulk replaced tabs with spaces * Bulk removed trailing whitespace from lines * Replaced c-style comments with c++-style comments in file banners * Replace nested namespace definitions with single concise definitions (C++17), this keeps the indentation more manageable * Cleanup ordering and spacing of include directives * Bulk renaming of header file extensions from '.h' to '.hpp'. * Update CODING-STYLE.md * Update target_compile_features from cxx_std_11 to cxx_std_20. * Refresh .clang-format file. Still needs a lot of tweaking.
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@@ -1,176 +1,173 @@
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/* FrameRect.cpp
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*
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* Copyright (C) 2013-2016 Jaye Evins <evins@snaught.com>
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*
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* This file is part of gLabels-qt.
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*
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* gLabels-qt is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* gLabels-qt is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
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*/
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// FrameRect.cpp
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//
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// Copyright (C) 2013-2016 Jaye Evins <evins@snaught.com>
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//
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// This file is part of gLabels-qt.
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//
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// gLabels-qt is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// gLabels-qt is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
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//
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#include "FrameRect.h"
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#include "FrameRect.hpp"
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#include "Constants.h"
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#include "StrUtil.h"
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#include "Constants.hpp"
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#include "StrUtil.hpp"
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#include <QDebug>
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namespace glabels
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namespace glabels::model
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{
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namespace model
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{
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FrameRect::FrameRect( Distance w,
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Distance h,
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Distance r,
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Distance xWaste,
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Distance yWaste,
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const QString& id )
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: Frame(id),
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mW(w),
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mH(h),
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mR(r),
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mXWaste(xWaste),
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mYWaste(yWaste)
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{
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mPath.addRoundedRect( 0, 0, mW.pt(), mH.pt(), mR.pt(), mR.pt() );
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mClipPath.addRoundedRect( -mXWaste.pt(), -mYWaste.pt(),
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mW.pt() + 2*mXWaste.pt(), mH.pt() + 2*mYWaste.pt(),
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mR.pt(), mR.pt() );
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}
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FrameRect::FrameRect( Distance w,
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Distance h,
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Distance r,
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Distance xWaste,
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Distance yWaste,
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const QString& id )
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: Frame(id),
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mW(w),
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mH(h),
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mR(r),
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mXWaste(xWaste),
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mYWaste(yWaste)
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{
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mPath.addRoundedRect( 0, 0, mW.pt(), mH.pt(), mR.pt(), mR.pt() );
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mClipPath.addRoundedRect( -mXWaste.pt(), -mYWaste.pt(),
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mW.pt() + 2*mXWaste.pt(), mH.pt() + 2*mYWaste.pt(),
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mR.pt(), mR.pt() );
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}
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std::unique_ptr<Frame> FrameRect::clone() const
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{
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return std::make_unique<FrameRect>( *this );
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}
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std::unique_ptr<Frame> FrameRect::clone() const
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{
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return std::make_unique<FrameRect>( *this );
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}
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Distance FrameRect::w() const
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{
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return mW;
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}
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Distance FrameRect::h() const
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{
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return mH;
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}
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Distance FrameRect::w() const
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{
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return mW;
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}
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Distance FrameRect::r() const
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{
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return mR;
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}
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Distance FrameRect::xWaste() const
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{
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return mXWaste;
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}
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Distance FrameRect::yWaste() const
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{
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return mYWaste;
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}
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Distance FrameRect::h() const
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{
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return mH;
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}
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QString FrameRect::sizeDescription( Units units ) const
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{
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if ( units.toEnum() == Units::IN )
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{
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QString wStr = StrUtil::formatFraction( mW.in() );
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QString hStr = StrUtil::formatFraction( mH.in() );
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return QString("%1 x %2 %3").arg(wStr).arg(hStr).arg(units.toTrName());
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}
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else
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{
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return QString("%1 x %2 %3").arg(mW.inUnits(units), 0, 'g', 5)
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.arg(mH.inUnits(units), 0, 'g', 5)
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.arg(units.toTrName());
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}
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}
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Distance FrameRect::r() const
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{
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return mR;
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}
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bool FrameRect::isSimilarTo( const Frame& other ) const
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{
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if ( auto *otherRect = dynamic_cast<const FrameRect*>(&other) )
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{
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if ( (fabs( mW - otherRect->mW ) <= EPSILON) &&
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(fabs( mH - otherRect->mH ) <= EPSILON) )
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{
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return true;
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}
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}
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return false;
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}
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Distance FrameRect::xWaste() const
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{
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return mXWaste;
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}
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const QPainterPath& FrameRect::path() const
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{
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return mPath;
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}
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Distance FrameRect::yWaste() const
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{
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return mYWaste;
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}
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const QPainterPath& FrameRect::clipPath() const
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{
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return mClipPath;
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}
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QString FrameRect::sizeDescription( Units units ) const
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{
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if ( units.toEnum() == Units::IN )
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{
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QString wStr = StrUtil::formatFraction( mW.in() );
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QString hStr = StrUtil::formatFraction( mH.in() );
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return QString("%1 x %2 %3").arg(wStr).arg(hStr).arg(units.toTrName());
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}
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else
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{
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return QString("%1 x %2 %3").arg(mW.inUnits(units), 0, 'g', 5)
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.arg(mH.inUnits(units), 0, 'g', 5)
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.arg(units.toTrName());
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}
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}
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QPainterPath FrameRect::marginPath( Distance xSize, Distance ySize ) const
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{
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Distance w = mW - 2*xSize;
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Distance h = mH - 2*ySize;
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Distance r = std::max( mR - std::min(xSize, ySize), Distance(0.0) );
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QPainterPath path;
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path.addRoundedRect( xSize.pt(), ySize.pt(), w.pt(), h.pt(), r.pt(), r.pt() );
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return path;
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}
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bool FrameRect::isSimilarTo( const Frame& other ) const
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{
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if ( auto *otherRect = dynamic_cast<const FrameRect*>(&other) )
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{
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if ( (fabs( mW - otherRect->mW ) <= EPSILON) &&
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(fabs( mH - otherRect->mH ) <= EPSILON) )
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{
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return true;
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}
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}
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return false;
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}
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// Debugging support
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void FrameRect::print( QDebug& dbg ) const
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{
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dbg.nospace() << "FrameRect{ "
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<< id() << ","
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<< w() << ","
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<< h() << ","
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<< r() << ","
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<< xWaste() << ","
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<< yWaste() << ","
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<< "list{ ";
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for ( auto& layout : layouts() )
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{
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dbg.nospace() << layout << ",";
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}
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dbg.nospace() << " }"
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<< "list{ ";
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for ( auto& markup : markups() )
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{
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dbg.nospace() << *markup << ",";
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}
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dbg.nospace() << " }"
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<< " }";
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}
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const QPainterPath& FrameRect::path() const
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{
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return mPath;
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}
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const QPainterPath& FrameRect::clipPath() const
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{
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return mClipPath;
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}
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QPainterPath FrameRect::marginPath( Distance xSize, Distance ySize ) const
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{
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Distance w = mW - 2*xSize;
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Distance h = mH - 2*ySize;
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Distance r = std::max( mR - std::min(xSize, ySize), Distance(0.0) );
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QPainterPath path;
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path.addRoundedRect( xSize.pt(), ySize.pt(), w.pt(), h.pt(), r.pt(), r.pt() );
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return path;
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}
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// Debugging support
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void FrameRect::print( QDebug& dbg ) const
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{
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dbg.nospace() << "FrameRect{ "
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<< id() << ","
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<< w() << ","
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<< h() << ","
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<< r() << ","
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<< xWaste() << ","
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<< yWaste() << ","
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<< "list{ ";
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for ( auto& layout : layouts() )
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{
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dbg.nospace() << layout << ",";
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}
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dbg.nospace() << " }"
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<< "list{ ";
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for ( auto& markup : markups() )
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{
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dbg.nospace() << *markup << ",";
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}
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dbg.nospace() << " }"
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<< " }";
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}
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}
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}
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