claude (blind_chess)
3798b9c00d
feat(bot): BotDriver with mutex, retry cap, and dispatch
...
Wires Brain to Game: init/onStateChange/dispose lifecycle, in-flight
mutex, 5-attempt retry loop with attemptHistory, resign-on-cap. Also
adds Game.aiOpponent? field to state.ts for Task 5.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-04-28 13:56:28 -04:00
claude (blind_chess)
a6de43edc1
feat: implement and deploy blind_chess MVP
...
- pnpm workspace: shared/server/client packages
- Server: Fastify+ws, chess.js, FSM (touch-move + hierarchy),
per-player view filter, zod validation, rate limiting, grace-window
disconnect handling
- Client: Svelte 5 + Vite, click-to-move board, moderator panel,
promotion/draw dialogs
- Shared: protocol types, ModeratorText enum, geometricMoves helper
(provably zero opponent-info leak)
- 43 tests pass (21 shared, 22 server incl. 4 real-WS integration)
- Deploy: CT 690 on node-241 (192.168.0.245), systemd-managed,
Caddy block for chess.sethpc.xyz
- Live at https://chess.sethpc.xyz
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com >
2026-04-28 11:20:18 -04:00