feat(bot): legalCandidates for vanilla and blind modes
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import {
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geometricMoves,
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type Color,
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type Piece,
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type PieceType,
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type PromotionType,
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type Square,
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} from '@blind-chess/shared';
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import type { Game } from '../state.js';
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import { ownSquares } from '../view.js';
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import type { CandidateMove } from './brain.js';
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const PROMOTION_TYPES: PromotionType[] = ['q', 'r', 'b', 'n'];
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export function legalCandidates(game: Game, color: Color): CandidateMove[] {
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if (game.mode === 'vanilla') return vanillaCandidates(game, color);
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return blindCandidates(game, color);
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}
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function vanillaCandidates(game: Game, color: Color): CandidateMove[] {
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// chess.js only returns moves for the side to move via `.moves()`. To get a
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// hypothetical move list for the other color we'd need to rotate — but the
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// bot driver only invokes legalCandidates when it's the bot's turn, so this
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// is fine in practice. Tests for "wrong color" use blind mode.
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if (game.chess.turn() !== color) return [];
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const moves = game.chess.moves({ verbose: true }) as Array<{
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from: Square; to: Square; promotion?: PromotionType;
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}>;
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const out: CandidateMove[] = [];
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for (const m of moves) {
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out.push({ from: m.from, to: m.to, promotion: m.promotion });
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}
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return out;
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}
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function blindCandidates(game: Game, color: Color): CandidateMove[] {
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const own = ownSquares(game, color);
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const board = game.chess.board();
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const out: CandidateMove[] = [];
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for (const row of board) {
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if (!row) continue;
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for (const cell of row) {
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if (!cell) continue;
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if (cell.color !== color) continue;
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const piece: Piece = { color: cell.color, type: cell.type as PieceType };
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const from = cell.square as Square;
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const tos = geometricMoves(piece, from, own);
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for (const to of tos) {
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if (isPromotionSquare(piece, to)) {
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for (const promo of PROMOTION_TYPES) {
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out.push({ from, to, promotion: promo });
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}
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} else {
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out.push({ from, to });
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}
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}
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}
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}
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return out;
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}
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function isPromotionSquare(piece: Piece, to: Square): boolean {
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if (piece.type !== 'p') return false;
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const rank = to[1];
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return (piece.color === 'w' && rank === '8') || (piece.color === 'b' && rank === '1');
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}
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