feat: implement and deploy blind_chess MVP
- pnpm workspace: shared/server/client packages - Server: Fastify+ws, chess.js, FSM (touch-move + hierarchy), per-player view filter, zod validation, rate limiting, grace-window disconnect handling - Client: Svelte 5 + Vite, click-to-move board, moderator panel, promotion/draw dialogs - Shared: protocol types, ModeratorText enum, geometricMoves helper (provably zero opponent-info leak) - 43 tests pass (21 shared, 22 server incl. 4 real-WS integration) - Deploy: CT 690 on node-241 (192.168.0.245), systemd-managed, Caddy block for chess.sethpc.xyz - Live at https://chess.sethpc.xyz Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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import { z } from 'zod';
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const colorSchema = z.union([z.literal('w'), z.literal('b')]);
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const squareSchema = z.string().regex(/^[a-h][1-8]$/);
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const promotionSchema = z.union([z.literal('q'), z.literal('r'), z.literal('b'), z.literal('n')]);
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const gameIdSchema = z.string().regex(/^[a-z0-9]{8}$/);
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const tokenSchema = z.string().regex(/^[a-z0-9]{24}$/);
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export const helloSchema = z.object({
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type: z.literal('hello'),
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gameId: gameIdSchema,
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token: tokenSchema.optional(),
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joinAs: z.union([colorSchema, z.literal('auto')]).optional(),
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});
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export const commitSchema = z.object({
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type: z.literal('commit'),
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from: squareSchema,
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to: squareSchema.optional(),
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promotion: promotionSchema.optional(),
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});
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export const resignSchema = z.object({ type: z.literal('resign') });
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export const offerDrawSchema = z.object({ type: z.literal('offer-draw') });
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export const respondDrawSchema = z.object({
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type: z.literal('respond-draw'),
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accept: z.boolean(),
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});
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export const pongSchema = z.object({ type: z.literal('pong') });
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export const clientMessageSchema = z.discriminatedUnion('type', [
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helloSchema,
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commitSchema,
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resignSchema,
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offerDrawSchema,
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respondDrawSchema,
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pongSchema,
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]);
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export const createGameSchema = z.object({
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mode: z.union([z.literal('blind'), z.literal('vanilla')]),
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side: z.union([colorSchema, z.literal('random')]),
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highlightingEnabled: z.boolean(),
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});
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