diff --git a/.claude/handoffs/2026-04-28-191500-ai-phase-1-shipped.md b/.claude/handoffs/2026-04-28-191500-ai-phase-1-shipped.md index b50f38d..9086e19 100644 --- a/.claude/handoffs/2026-04-28-191500-ai-phase-1-shipped.md +++ b/.claude/handoffs/2026-04-28-191500-ai-phase-1-shipped.md @@ -4,7 +4,7 @@ - Created: 2026-04-28 ~19:15 UTC - Project: /home/claude/bin/blind_chess -- Branch: `feat/ai-player-phase-1-casual` (16 commits ahead of main; pending merge as final step of this handoff) +- Branch: `feat/ai-player-phase-1-casual` merged to `main` via fast-forward at commit `1674695` and pushed. - Repo: `git.sethpc.xyz/Seth/blind_chess` - Live URL: **https://chess.sethpc.xyz** (Phase 1 deployed and verified) @@ -46,7 +46,7 @@ This session executed `docs/superpowers/plans/2026-04-28-ai-player-phase-1-casua | Casual ≥80% vs Random, both colors | ✅ 97% as W, 96% as B | | All unit + integration tests pass | ✅ 75/75 (21 shared + 54 server) | | Live smoke checklist | ✅ /api/health, AI game creation, recon→503, no journald errors | -| Branch merged + deployed | ⏳ Pending merge (final step of this session) | +| Branch merged + deployed | ✅ Merged to main (`1674695`); deployed to CT 690 | ## Critical Files @@ -72,20 +72,14 @@ This session executed `docs/superpowers/plans/2026-04-28-ai-player-phase-1-casua ## Immediate Next Steps -1. **Merge `feat/ai-player-phase-1-casual` to `main`** (final step of this handoff). - - ```bash - git checkout main - git merge --ff-only feat/ai-player-phase-1-casual || git merge --no-ff feat/ai-player-phase-1-casual - git push origin main - ``` - -2. **Soak Phase 1 for a few days of real play** before starting Phase 2. Watch for: - - Bot-driver errors in journald (`journalctl -u blind-chess | grep "bot driver error"`). +1. **Soak Phase 1 for a few days of real play** before starting Phase 2. Watch for: + - Bot-driver errors in journald (`ssh root@192.168.0.245 'journalctl -u blind-chess | grep "bot driver error"'`). - Mid-game crashes or stuck games. - - User feedback on Casual's strength (too weak / too strong / fine). + - User feedback on Casual's strength (too weak / too strong / fine — defaults to `js-chess-engine` level 2). -3. **When ready, write Phase 2 plan** — `docs/superpowers/plans/2026-04-28-ai-player-phase-2-recon.md` against the existing spec. Phase 2 reuses the `Brain` and `BotDriver` infrastructure unchanged; new pieces are `OllamaClient`, `ollama-endpoints` (preflight + failover), `prompt`, `parse`, `ReconBrain`, plus `aiInfo` protocol field, `'ai_unavailable'` end reason, post-game reasoning reveal UI. +2. **When ready, write Phase 2 plan** — `docs/superpowers/plans/YYYY-MM-DD-ai-player-phase-2-recon.md` against the existing spec. Phase 2 reuses the `Brain` and `BotDriver` infrastructure unchanged; new pieces are `OllamaClient`, `ollama-endpoints` (preflight + failover), `prompt`, `parse`, `ReconBrain`, plus `aiInfo` protocol field, `'ai_unavailable'` end reason, post-game reasoning reveal UI. + +3. **Tune Casual difficulty if needed.** Single-line change in `packages/server/src/bot/casual-brain.ts` — `level` default in `CasualOpts` (currently 2). Drop to 1 if it feels unbeatable; raise to 3 if trivial. ## Blockers / Open Questions