init: pristine aerc 0.20.0 source
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@@ -0,0 +1,64 @@
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//go:build notmuch
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// +build notmuch
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package notmuch
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/*
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#cgo LDFLAGS: -lnotmuch
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#include <notmuch.h>
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*/
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import "C"
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import "time"
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type Directory struct {
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dir *C.notmuch_directory_t
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}
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func (dir *Directory) SetModifiedTime(t time.Time) error {
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cTime := C.time_t(t.Unix())
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return errorWrap(C.notmuch_directory_set_mtime(dir.dir, cTime))
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}
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func (dir *Directory) ModifiedTime() time.Time {
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cTime := C.notmuch_directory_get_mtime(dir.dir)
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return time.Unix(int64(cTime), 0)
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}
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func (dir *Directory) Filenames() []string {
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cFilenames := C.notmuch_directory_get_child_files(dir.dir)
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defer C.notmuch_filenames_destroy(cFilenames)
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filenames := []string{}
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for C.notmuch_filenames_valid(cFilenames) > 0 {
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filename := C.notmuch_filenames_get(cFilenames)
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filenames = append(filenames, C.GoString(filename))
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C.notmuch_filenames_move_to_next(cFilenames)
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}
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return filenames
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}
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func (dir *Directory) Directories() []string {
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cFilenames := C.notmuch_directory_get_child_directories(dir.dir)
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defer C.notmuch_filenames_destroy(cFilenames)
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filenames := []string{}
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for C.notmuch_filenames_valid(cFilenames) > 0 {
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filename := C.notmuch_filenames_get(cFilenames)
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filenames = append(filenames, C.GoString(filename))
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C.notmuch_filenames_move_to_next(cFilenames)
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}
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return filenames
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}
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// Delete deletes a directory document from the database and destroys
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// the underlying object. Any child directories and files must have been
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// deleted firs the caller
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func (dir *Directory) Delete() error {
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return errorWrap(C.notmuch_directory_delete(dir.dir))
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}
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func (dir *Directory) Close() {
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C.notmuch_directory_destroy(dir.dir)
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}
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