827850b8d7
- IDEA.md: project scope (Minecraft ops AI assistant via qwen3-coder LoRA/SFT) - PLAN.md: complete roadmap with prior art analysis, architecture, phased plan, dev server docs - data/schema.json: training example JSON Schema with negative_output support - data/processed/seed_dataset.jsonl: 31 validated examples from repair code, prayer logs, session history - data/validate_dataset.py: schema validator with summary statistics - ingame/: Mineflayer bot framework (test_connect, spawn_bots, aware_bots with full event logging) - Directory structure for knowledge/, eval/, training/, agent/ (Phase 1.3+ work)
94 lines
2.4 KiB
JavaScript
94 lines
2.4 KiB
JavaScript
/**
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* spawn_bots.js -- Spawn multiple Mineflayer bots on the dev server.
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*
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* Each bot connects, reports its state, and stays connected for
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* external control (RCON commands, chat interaction, etc.).
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*
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* Usage: node spawn_bots.js [count] [host] [port]
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* Defaults: 3 bots, 192.168.0.244:25568
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*
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* Bots are named: TrainBot_0, TrainBot_1, TrainBot_2, ...
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* They join staggered (1s apart) to avoid connection floods.
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*/
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const mineflayer = require('mineflayer');
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const count = parseInt(process.argv[2] || '3', 10);
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const host = process.argv[3] || '192.168.0.244';
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const port = parseInt(process.argv[4] || '25568', 10);
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const bots = [];
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let connected = 0;
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function spawnBot(index) {
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const name = `TrainBot_${index}`;
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console.log(`[${name}] Connecting to ${host}:${port}...`);
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const bot = mineflayer.createBot({
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host,
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port,
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username: name,
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auth: 'offline',
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version: '1.21.11',
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});
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bot._botIndex = index;
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bot._botName = name;
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bots.push(bot);
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bot.on('login', () => {
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console.log(`[${name}] Logged in`);
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});
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bot.on('spawn', () => {
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connected++;
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const pos = bot.entity.position;
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console.log(`[${name}] Spawned at (${pos.x.toFixed(0)}, ${pos.y.toFixed(0)}, ${pos.z.toFixed(0)}) -- ${connected}/${count} connected`);
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if (connected === count) {
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console.log(`\n=== All ${count} bots connected ===`);
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console.log('Bots are idle and ready for training commands.');
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console.log('Press Ctrl+C to disconnect all bots.\n');
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}
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});
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bot.on('chat', (username, message) => {
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// Ignore own messages
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if (username === name) return;
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console.log(`[${name}] CHAT <${username}> ${message}`);
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});
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bot.on('error', (err) => {
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console.error(`[${name}] ERROR: ${err.message}`);
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});
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bot.on('kicked', (reason) => {
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console.error(`[${name}] KICKED: ${reason}`);
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connected = Math.max(0, connected - 1);
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});
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bot.on('end', (reason) => {
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console.log(`[${name}] Disconnected: ${reason}`);
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connected = Math.max(0, connected - 1);
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});
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return bot;
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}
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// Stagger connections
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for (let i = 0; i < count; i++) {
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setTimeout(() => spawnBot(i), i * 1500);
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}
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// Graceful shutdown
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process.on('SIGINT', () => {
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console.log('\nDisconnecting all bots...');
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for (const bot of bots) {
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try { bot.quit('Shutdown'); } catch (_) {}
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}
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setTimeout(() => process.exit(0), 2000);
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});
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// Keep alive
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setInterval(() => {}, 60000);
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