source: manual

reasoning: THE zombie = the nearest one. Use limit=1,sort=nearest to target a specific entity instead of all.

difficulty: medium


reasoning: That spider = nearest spider. limit=1,sort=nearest.


reasoning: In front of me — we cant detect facing direction, so use nearest as best approximation.


reasoning: ALL zombies = no limit, distance cap. Different from THE zombie.


reasoning: Every mob = all non-player entities within 30 blocks.


reasoning: Just one = limit=1,sort=nearest.


category: info

reasoning: Use world.nearby_entities tool to count. Cannot be answered from commands alone — needs entity scan via RCON data command.


reasoning: Requires world.nearby_entities tool. Lists all entities within radius with types and positions.


reasoning: Entity detection query. Use world.nearby_entities to check. Cannot determine from commands.


reasoning: Closest enemy = nearest non-player entity within 15 blocks. limit=1,sort=nearest.