Commit Graph

3 Commits

Author SHA1 Message Date
Seth 25918b5b66 Self-play: 50 rounds, 0.1s sleep, max GPU utilization
Bumped from 20 rounds/tier to 50. Reduced sleep from 1s to 0.1s.
GPUs should run near 100% — Ollama queues requests internally.
mortdecai-sites container (CT 650) created on pve112.
Landing page live at mortdec.ai.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 07:36:01 -04:00
Seth 3580d350b4 Parallel 3-GPU self-play: all tiers run simultaneously
Each cycle runs all three tiers at the same time on different GPUs:
- Tier 1 (drills) on GPU A
- Tier 2 (self-critique) on GPU B
- Tier 3 (adversarial) on GPU C
GPU assignments rotate each cycle for even wear.
3x throughput vs sequential. RCON handles concurrent commands.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 00:55:24 -04:00
Seth de14f4a1c8 3-GPU overnight self-play: 3090 Ti + 2080 Ti + RTX 4000
Round-robin load balancing across three Ollama instances:
- 141:11434 (RTX 3090 Ti 24GB)
- 141:11435 (RTX 2080 Ti 11GB) — new second instance
- 179:11434 (RTX 4000 16GB)

Each tier cycles to a different GPU. 3x throughput overnight.
Cycles: Tier 1 drills → Tier 2 self-critique → Tier 3 adversarial → repeat

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 00:54:29 -04:00