0.6.0 training session: Oracle Bot, RL combat, Mind's Eye, multilingual pipeline

Major changes from this session:

Training:
- 0.6.0 training running: 9B on steel141 3090 Ti, 27B on rented H100 NVL
- 7,256 merged training examples (up from 3,183)
- New training data: failure modes (85), midloop messaging (27),
  prompt injection defense (29), personality (32), gold from quarantine
  bank (232), new tool examples (30), claude's own experience (10)
- All training data RCON-validated at 100% pass rate
- Bake-off: gemma3:27b 66%, qwen3.5:27b 61%, translategemma:27b 56%

Oracle Bot (Mind's Eye):
- Invisible spectator bot (mineflayer) streams world state via WebSocket
- HTML5 Canvas frontend at mind.mortdec.ai
- Real-time tool trace visualization with expandable entries
- Streaming model tokens during inference
- Gateway integration: fire-and-forget POST /trace on every tool call

Reinforcement Learning:
- Gymnasium environment wrapping mineflayer bot (minecraft_env.py)
- PPO training via Stable Baselines3 (10K param policy network)
- Behavioral cloning pretraining (97.5% accuracy on expert policy)
- Infinite training loop with auto-restart and checkpoint resume
- Bot learns combat, survival, navigation from raw experience

Bot Army:
- 8-soldier marching formation with autonomous combat
- Combat bots using mineflayer-pvp, pathfinder, armor-manager
- Multilingual prayer bots via translategemma:27b (18 languages)
- Frame-based AI architecture: LLM planner + reactive micro-scripts

Infrastructure:
- Fixed mattpc.sethpc.xyz billing gateway (API key + player list parser)
- Billing gateway now tracks all LAN traffic (LAN auto-auth)
- Gateway fallback for empty god-mode responses
- Updated mortdec.ai landing page

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Seth
2026-03-22 20:22:50 -04:00
parent baab24f8b1
commit 5b28002001
44 changed files with 20873 additions and 4352 deletions
+25
View File
@@ -80,6 +80,27 @@ app.post('/trace', (req, res) => {
return res.json({ ok: true });
});
// ── POST /stream ──────────────────────────────
app.post('/stream', (req, res) => {
const data = req.body;
if (!data) return res.status(400).json({ ok: false });
// Broadcast stream token to all WebSocket clients
broadcast({
v: 1,
type: 'stream',
token: data.token || '',
accumulated: data.accumulated || '',
step: data.step,
mode: data.mode || state.mode,
player: data.player || state.activePlayer,
ts: Date.now(),
});
res.json({ ok: true });
});
// ── POST /command ─────────────────────────────
app.post('/command', (req, res) => {
@@ -235,6 +256,10 @@ bot.on('connected', () => {
broadcast(state.buildStatus(true));
});
bot.on('spawned', () => {
// Spectator is handled by bot.js internally (self-sets via chat after 2s delay)
});
bot.on('disconnected', () => {
broadcast(state.buildStatus(false));
});